Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computers. Computing includes designing, developing and building hardware and software systems; designing a mathematical sequence of steps known as an algorithm; processing, structuring, and managing various kinds of information; doing scientific research on and with computers; making computer systems behave intelligently; and creating and using communications and entertainment media. The field of computing includes computer engineering, software engineering, computer science, information systems, and information technology.
Technology
Technology ("science of craft", from Greek τέχνη, techne, "art, skill, cunning of hand"; and -λογία, -logia) is first robustly defined by Jacob Bigelow in 1829 as: "...principles, processes, and nomenclatures of the more conspicuous arts, particularly those which involve applications of science, and which may be considered useful, by promoting the benefit of society, together with the emolument [compensation ] of those who pursue them" .
Technology
We live in a society absolutely dependent on science and technology and yet have cleverly arranged things so that almost no one understands science and technology. That’s a clear prescription for disaster.
Carl Sagan, from interview with Anne Kalosh in her article Bringing Science Down to Earth, in Hemispheres (Oct 1994), 99. Collected and cited in Tom Head (ed.), Conversations with Carl Sagan (2006), 100.