Wrocław, Poland

Cultural animation and museum studies

Bachelor's
Field of studies: Pedagogy
Language: EnglishStudies in English
Subject area: humanities
Kind of studies: full-time studies, part-time studies
University website: www.uls.edu.pl
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Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixilation.
Museum
A museum ( mew-ZEE-əm; plural musea or museums) is an institution that cares for (conserves) a collection of artifacts and other objects of artistic, cultural, historical, or scientific importance. Many public museums make these items available for public viewing through exhibits that may be permanent or temporary. The largest museums are located in major cities throughout the world, while thousands of local museums exist in smaller cities, towns and rural areas. Museums have varying aims, ranging from serving researchers and specialists to serving the general public. The goal of serving researchers is increasingly shifting to serving the general public.
Animation
You have to make all the same decisions that a live action director would have to make. Everything from where to put the camera to what the emotional tone of the scene is going to be, in addition to answering all the questions about costume design and weather and color and all the numerous elements that go into making the scene. We're there every step of the way from the very first crude character designs and early storyboards to how loud the footsteps of the Beast should be as he's walking across the marble floor. We shepherd the process from beginning to end.
Kirk Wise, "Interview: 'Beauty and the Beast' Director Kirk Wise", Big Movies Zones, February 2002
Animation
You have to understand that many of the scenes we're building just couldn't be done without the use of digital rendering.
Rick McCallum, Anticipation: The Real Life Story of Star Wars: Episode I-The Phantom Menace, by Jonathan Bowen p.7
Animation
Any story can be told in animation…I’m hoping someone will try to tell a story that’s brand new…not one that’s similar to every other story we’eve seen.
Tom Ruegger, "Tom Ruegger", Laura, Animation Insider, 3 September 2015
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