Birmingham, United Kingdom

Video Game Development

Bachelor's
Language: EnglishStudies in English
Qualification: BSc
Kind of studies: full-time studies
Bachelor of Science (BSc)
University website: www.bcu.ac.uk
Development
Development or developing may refer to:
Game
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Video
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.
Video Game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial.
Video
When I started in video I was one of two or three dozen video artists in 1970. And now, to paraphrase Andy Warhol, everyone's a video artist. Video, through your cellphone and camcorder, has become a form of speech, and speech is not James Joyce. It's great, and to be celebrated, but it has to find its own level.
Bill Viola, in: Leo Benedictus. "Tomorrow's world," in; The Guardian, Wednesday 12 July 2006.
Video
Every video I'm in, every magazine cover, they stretch you; they make you perfect. It's not real life.
Lady Gaga, in: Amber L. Davisson (2013). Lady Gaga and the Remaking of Celebrity Culture. p. 162
Game
I've missed more than nine thousand shots in my career. Twenty-six times I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed.
Michael Jordan, as quoted in Whoever Makes the Most Mistakes Wins : The Paradox of Innovation (2003), by Richard Farson and Ralph Keyes, p. 32.
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