Winchester, United Kingdom

Digital Media Development: 3D Environments (Game and Heritage)

Bachelor's
Language: EnglishStudies in English
Subject area: journalism and information
Qualification: BSc
Kind of studies: full-time studies
Bachelor of Science (BSc)
University website: www.winchester.ac.uk
3D
3D or 3-D (usually an abbreviation of three-dimensional) may refer to:
Development
Development or developing may refer to:
Digital
Digital usually refers to something using digits, particularly binary digits.
Digital Media
Digital media are any media that are encoded in machine-readable formats. Digital media can be created, viewed, distributed, modified and preserved on digital electronics devices.
Game
A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games).
Heritage
Heritage may refer to:
Media
Media may refer to:
Game
I've missed more than nine thousand shots in my career. Twenty-six times I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed.
Michael Jordan, as quoted in Whoever Makes the Most Mistakes Wins : The Paradox of Innovation (2003), by Richard Farson and Ralph Keyes, p. 32.
Game
If you are the dealer, I'm out of the game
Leonard Cohen, You Want It Darker (2016)
Game
The practices that led to the formation of the spontaneous order have much in common with rules observed in playing a game. To attempt to trace the origin of competition in play would lead us too far astray, but we can learn much from the masterly and revealing analysis of the role of play in the evolution of culture by the historian Johan Huizinga, whose work has been insufficiently appreciated by students of human order.
Friedrich Hayek, The Fatal Conceit (1988), Appendix E: Play, The School of Rules
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