Paris, France

Franco-Japanese Video Games and 3D Animation

Bachelor jeux video et animation 3D franco-japonais

Bachelor's
Table of contents

⇑Franco-Japanese Video Games and 3D Animation at Autograf

Language: FrenchStudies in French
Subject area: arts
Qualification: Institution Diploma
Kind of studies: full-time studies
University website: www.autograf.fr

⇑Definitions and quotes

Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixilation.
Video
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media.
Animation
We had to be able to animate them so that they felt like flesh and blood, but most importantly you had to believe that they had souls behind their eyes.
Lee Unrich, "Toy Story 3: interview with director Lee Unkrich", Daily Telegraph, 8 July 2010
Animation
Even though you may see characters of color represented on screen, you can’t see the faces of the people hired to do the voices. Historically, white people did all the voices including those horrible imitations of what Asians, blacks, Latinos, and Native Americans were supposed to sound like.
Rudy Gaskins, in "Has Hollywood's diversity discussion reached voice acting?", by Saleah Blancaflor, NBC News, Apr.03.2018.
Animation
I think animation has a tendency to make you a little arrogant. You create everything in a world, think you have answers for everything, etc. So, I think it’s the ultimate challenge for animation directors – jumping to live-action where you don’t have that control.
Kevin Munroe, Director Kevin Munroe revisits Imagi’s TMNT franchise, Josh Armstrong, Animated Reviews, 19 August 2014
Privacy Policy